Masters of Doom tells the story of the formation of ID Software, one of the most influential companies in gaming. It focuses on the stories of the four founders, John Romero, John Carmack, Adrian Carmack and Tom Hall.
Covering everything from how and where they crew up, to how they got involved in game development, to how they met and started ID Software and eventually as most of them left ID Software, what came next for them.
The book covers everything from the early days when they worked at SoftDisk and started Ideas from the Deep (Later renamed to ID Software). Where they worked on Commander Keen and how they constantly evolved, creating revolutionary game after game, from Wolfenstein 3D to Doom to Quake, transforming the industry and what people thought possible along the way.
This book is by far my favourite video game related book, and I cautious writing any more regarding its contents out of fear of spoiling something. But if you are in any way interested in video games give this book a try. It is an amazing book and comes highly recommended.