15 Years ago I wrote a small game called Hellspawn and I rediscovered it again when I was going through some old backup discs. It is a top down shooter and was developed in Borland C++ Builder (I think version 6). It was a very basic game (especially looking back now) from when I was still a very inexperienced developer, still studying to get a degree.
So if anyone is interested here it is: HellSpawn
To get it working on windows 10:
Use Hellspawn.exe to start the game, but first in file properties:
- Set executable to run in compatibility mode – Windows 98 / Windows ME
- Reduced Color mode – 16-bit
- Override DPI Scaling Behavior, Scaling performed by – Application
- Can also set to run in 640 x 480, however is best to change screen resolution in windows to 1024 x 768 for best experience.
The controls are as follows:
- Arrow keys to move
- Left ctrl keys to fire weapon
Simply kill all the enemies to proceed to the next level.
On another note I have some Steam game keys to give away!
For a chance to win one simply email killerrobotics.me@gmail.com with the subject line ‘Killer Robotics Steam Giveaway’ and for the message content just be creative.
Winners will be randomly selected and announced via twitter.
An interesting starting point for a game. Have you ever considered developing it further?
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No, not really, this is from 15 years ago, the technology it is built on is ancient now and everything was written from scratch, would use something like Unity if I wanted to do something similar now, but don’t really have time.
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